This tutorial reviews the following:
Rendering UI - Rendering UI consist of scene, Appearance Gallery, Perspective View, Render Window, Render region, and render setup.
Scene - We can select scene from scene gallery or we can apply saved scene from local disk.
Room - There are two types of room rectangular room & cylindrical room. (Go to option change the room type) Set the room orientation as per requirement.
Light - In light list we see the default light and environment light. As per requirement we can add light bulb, spot light, distant light, sky light. We can change the light intensity 0 to 10. We can change position from source location and aim point location.
Effects - We can change the reflection setting and background setting.
Render setup - There are two types of render setup photolux and photorender. We can change the render quality, shadows and anti-aliasing quality from low to medium & medium to high.
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Learn how to create a Servo Motor in the Mechanism Application and see how you can use that Servo Motor to create a Kinematic Analysis. This tutorial will also show how you can use the Playback feature, as well as save and load results. ... (Show more)(Show less)
This white paper shares a couple of tricks for Creo 3.0 from our experienced PTC University instructors that you won’t find in the manuals.
• One-Click Switching Between Windows
• Viewing Geometry From Another Angle
• Simplifying the Smart Filter