You can easily position and modify selected objects. You can create multiple disconnected objects and add new primitives at any time. Use the new Freestyle Tree to quickly select and manipulate selected shapes. You can easily edit and manipulate individual or multiple objects irrespective of order as described in the list below: • Join and connect entities from different shapes. • Split a shape into multiple shapes by slicing along a set of edges or faces. • Duplicate shapes. • Hide and unhide shapes. • Lock shapes. The ability to manage objects from the Freestyle Tree improves usability, especially when creating complex geometry.